Great thread. Beyond raw popularity and ad spend, there are a few structural reasons Marvel and Star Wars consistently move more units:
1. Multi-generational fandom — both franchises have been building audiences for 40+ years, so parents pass the hobby down to their kids. That's a self-renewing buyer base most newer lines simply don't have.
2. Depth of the character library — a single license can support hundreds of Pops across decades of movies, shows, comics and games. Collectors can chase a full wave, a single character's variants, or a niche side character, which keeps demand alive long after a movie leaves theaters.
3. Release cadence — Marvel and Star Wars have near-constant new content (films, streaming series, animated shows), and Funko ties a new wave to almost every one. That keeps the lines visible in stores and online all year round.
4. Secondary market liquidity — because so many people collect them, it's easier to resell or trade later. That lowers the perceived risk of buying, which actually drives more purchasing.
None of this happens by accident — it's the combination of a huge catalog, steady content, and a collector base that can pass the hobby on. What other licenses do you think have the same long-term setup?